A current destination on the SteamVR home application, and can be freely downloaded from steam workshop at http://steamcommunity.com/sharedfiles/filedetails/?id=949747869 steamVR is required to view the experience.
I used Zbrush, substance designer, substance painter, Maya and Arnold (to bake the lighting). SteamVR uses the source 2 game engine.
All content was created by me (design of creature and environment taken from Return of the Jedi, by Lucas Film), animation for the rancor will be provided by one of my colleagues at Capilano University hopefully by the end of the summer.
Rigged by Joe Rummy, and Animated by Corey Belina, here is a WIP of an animation I will be putting into the VR environment once I can get my Vive up and running again. I rendered this out in Redshift and composited it in Nuke.